Hynior Rez'nak

The Last of the Bread Rogues

Description:

Hynior Rez’nak the Stealthy
Male Half-Orc Rogue 6
True Neutral
Representing Zayne

*Strength 15 (2)
Dexterity 14 (
2)
Constitution 7 (-2)
Intelligence 13 (1)
Wisdom 13 (
1)
Charisma 20 (+5) *

Size: Medium
Height: 5’ 7"
Weight: 200 lb
Eyes: Dark Brown
Hair: Black Curly; Beardless
Skin: Blue

Total Hit Points: 27
Speed: 30 feet
Armor Class: 16 = 10 + 4 [chain shirt] + 2 [dexterity]
Touch AC: 12
Flat-footed: 16 [uncanny dodge]

Initiative modifier: + 2 = + 2 [dexterity]
Fortitude save: + 0 = 2 [base] -2 [constitution]
Reflex save: + 7 = 5 [base] + 2 [dexterity]
Will save: + 3 = 2 [base] + 1 [wisdom]
Attack (handheld): + 6 = 4 [base] + 2 [strength]
Attack (missile): + 6 = 4 [base] + 2 [dexterity]
Combat Maneuver Bonus: + 6 = 4 [base] + 2 [strength]
Combat Maneuver Defense: + 18 = 10 + 4 [base] + 2 [strength] + 2 [dexterity]

Light load:66 lb. or less
Medium load:67-133 lb.
Heavy load:134-200 lb.
Lift over head:200 lb.
Lift off ground:400 lb.
Push or drag: 1000 lb.
Languages: Common Goblin Orc

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Dart [1d4, crit x2, range inc. 20 ft., 1/2 lb, piercing]
Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]
Hand Crossbow [1d4, 19-20/x2, range incr 30 ft., 2 lb., piercing]
Chain shirt [light; + 4 AC; max dex + 4; check penalty -2 25 lb.]

Feats:

Persuasive +2 on diplomacy and intimidate
Skill Focus (Disguise)
Stealthy

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier

Acrobatics Dex* 8 = +2 + 5 + 3 [class skill] -2 [armor]
Appraise Int 6 = +1 + 2 + 3 [class skill]
Bluff * Cha 16 = +5 + 6 + 3 [class skill] + 2 [persuasive]
*Climb
Str* 0 = +2 -2 [armor]
Craft_1 Int 1 = +1
Craft_2 Int 1 = +1
Craft_3 Int 1 = +1
Diplomacy Cha 14 = +5 + 6 + 3 [class skill]
Disable Device Dex 6 = +2 + 1 + 3 [class skill]
Disguise Cha 17 = +5 + 6 + 3 [class skill] + 3 [skill focus]
Escape Artist Dex* 0 = +2 -2 [armor]
Fly Dex* 0 = +2 -2 [armor]
Heal Wis 1 = +1
Intimidate Cha 18 = +5 + 6 + 3 [class skill] + 2 [persuasive] + 2 [half-orc]
Knowledge (dungeoneering)Int 10 = +1 + 6 + 3 [class skill]
Knowledge (local) Int 5 = +1 + 1 + 3 [class skill]
Perception Wis 10 = +1 + 6 + 3 [class skill]
Perform_1 Cha 5 = +5
Perform_2 Cha 5 = +5
Perform_3 Cha 5 = +5
Perform_4 Cha 5 = +5
Perform_5 Cha 5 = +5
Ride Dex* 0 = +2 -2 [armor]
Sense Motive Wis 7 = +1 + 3 + 3 [class skill]
Stealth Dex* 11 = +2 + 6 + 3 [class skill] -2 [armor] + 2 [stealthy]
Survival Wis 1 = +1
Swim Str** 0 = +2 -2 [armor]

  • = check penalty for armor/shield
    • = some groups double armor/shield penalties for swimmers
      Favored class points: Hit points +6; Skill points +0
      Adjust weapon attack rolls and armor penalties as required for masterwork / magic equipment.

Hynior Rez’nak’s Equipment:

31 lb Weapons / Armor / Shield (from above)
1 lb Thieves’ tools
_____
32 lb Total

Half-Orc

  • This half-orc chose +2 to charisma (already included)
  • Darkvision (see 60 feet in pitch-dark)

+2 on intimidate (already included)

Orc Ferocity — if brought below 0 hp, fight for 1 round anyway

All orcs know greataxes and falchions

Rogue
*Sneak Attack +3d6

*Trapfinding — add half of rogue level to find traps, minimum +1

*Evasion (level 2) — no damage on a successful reflex save

*Rogue talents — gain one at every even-numbered level. At level 10 and above, advanced talents are available. Add by hand.

*Trap sense (level 3) — armor class and reflex bonuses against traps

*Uncanny Dodge (level 4) — cannot be caught flat-footed, keep dexterity bonus to AC if attacker is invisible

*Improved Uncanny Dodge (level 8) — cannot be flanked

*Master strike (level 20) — each sneak attack either kills, paralyzes, or puts into coma.

Bio:

[COMING SOON]

Hynior Rez'nak

The Fabled Seven The_Horrible_DM